3D Carousel Using TweenMax.js & jQuery

Slider/Carousel
Demo    Download
Awesome 3D Carousel Using jQuery & TweenMax.js
File Size: 97.94 KB
Views Total: 175 views
Last Update:October 4, 2020
Publish Date: October 4, 2020
Official Website: Go to website
License: MIT

A Free jQuery Plugins, In this tutorial I am going to share Awesome 3D Carousel Using TweenMax.js & jQuery. It’ll create 3d image slider looking and with auto rotate feature which gives cool look to your web page.

How to use :

1. Include jQuery library and

<script type="text/javascript" src="jquery.min.js"></script>
<script type="text/javascript" src="TweenMax.min.js"></script>
<script type="text/javascript" src="3d-carousel/js/libs.min.js"></script>
<script type="text/javascript" src="script.js"></script>

2. Add 3d-carousel css.

<link rel="stylesheet" type="text/css" href="stylesheet.css">

3. Add The Html.

	<div id="contentContainer" class="trans3d"> 
	<section id="carouselContainer" class="trans3d">
		<figure id="item1" class="carouselItem trans3d"><div class="carouselItemInner trans3d">1</div></figure>
		<figure id="item2" class="carouselItem trans3d"><div class="carouselItemInner trans3d">2</div></figure>
		<figure id="item3" class="carouselItem trans3d"><div class="carouselItemInner trans3d">3</div></figure>
		<figure id="item4" class="carouselItem trans3d"><div class="carouselItemInner trans3d">4</div></figure>
		<figure id="item5" class="carouselItem trans3d"><div class="carouselItemInner trans3d">5</div></figure>
		<figure id="item6" class="carouselItem trans3d"><div class="carouselItemInner trans3d">6</div></figure>
		<figure id="item7" class="carouselItem trans3d"><div class="carouselItemInner trans3d">7</div></figure>
		<figure id="item8" class="carouselItem trans3d"><div class="carouselItemInner trans3d">8</div></figure>
		<figure id="item9" class="carouselItem trans3d"><div class="carouselItemInner trans3d">9</div></figure>
		<figure id="item10" class="carouselItem trans3d"><div class="carouselItemInner trans3d">10</div></figure>
		<figure id="item11" class="carouselItem trans3d"><div class="carouselItemInner trans3d">11</div></figure>
		<figure id="item12" class="carouselItem trans3d"><div class="carouselItemInner trans3d">12</div></figure>	
	</section>
	</div>

4. Add Script.

// set and cache variables
		var w, container, carousel, item, radius, itemLength, rY, ticker, fps; 
		var mouseX = 0;
		var mouseY = 0;
		var mouseZ = 0;
		var addX = 0;
		
		
		// fps counter created by: https://gist.github.com/sharkbrainguy/1156092,
		// no need to create my own :)
		var fps_counter = {
			
			tick: function () 
			{
				// this has to clone the array every tick so that
				// separate instances won't share state 
				this.times = this.times.concat(+new Date());
				var seconds, times = this.times;
        
				if (times.length > this.span + 1) 
				{
					times.shift(); // ditch the oldest time
					seconds = (times[times.length - 1] - times[0]) / 1000;
					return Math.round(this.span / seconds);
				} 
				else return null;
			},
 
			times: [],
			span: 20
		};
		var counter = Object.create(fps_counter);
		
		
		
		$(document).ready( init )
		
		function init()
		{
			w = $(window);
			container = $( '#contentContainer' );
			carousel = $( '#carouselContainer' );
			item = $( '.carouselItem' );
			itemLength = $( '.carouselItem' ).length;
			fps = $('#fps');
			rY = 360 / itemLength;
			radius = Math.round( (250) / Math.tan( Math.PI / itemLength ) );
			
			// set container 3d props
			TweenMax.set(container, {perspective:600})
			TweenMax.set(carousel, {z:-(radius)})
			
			// create carousel item props
			
			for ( var i = 0; i < itemLength; i++ )
			{
				var $item = item.eq(i);
				var $block = $item.find('.carouselItemInner');
				
               
        TweenMax.set($item, {rotationY:rY * i, z:radius, transformOrigin:"50% 50% " + -radius + "px"});
				
				animateIn( $item, $block )						
			}
			
			// set mouse x and y props and looper ticker
			window.addEventListener( "mousemove", onMouseMove, false );
			ticker = setInterval( looper, 1000/60 );			
		}
		
		function animateIn( $item, $block )
		{
			var $nrX = 360 * getRandomInt(2);
			var $nrY = 360 * getRandomInt(2);
				
			var $nx = -(2000) + getRandomInt( 4000 )
			var $ny = -(2000) + getRandomInt( 4000 )
			var $nz = -4000 +  getRandomInt( 4000 )
				
			var $s = 1.5 + (getRandomInt( 10 ) * .1)
			var $d = 1 - (getRandomInt( 8 ) * .1)
			
			TweenMax.set( $item, { autoAlpha:1, delay:$d } )	
			TweenMax.set( $block, { z:$nz, rotationY:$nrY, rotationX:$nrX, x:$nx, y:$ny, autoAlpha:0} )
			TweenMax.to( $block, $s, { delay:$d, rotationY:0, rotationX:0, z:0,  ease:Expo.easeInOut} )
			TweenMax.to( $block, $s-.5, { delay:$d, x:0, y:0, autoAlpha:1, ease:Expo.easeInOut} )
		}
		
		function onMouseMove(event)
		{
			mouseX = -(-(window.innerWidth * .5) + event.pageX) * .0025;
			mouseY = -(-(window.innerHeight * .5) + event.pageY ) * .01;
			mouseZ = -(radius) - (Math.abs(-(window.innerHeight * .5) + event.pageY ) - 200);
		}
		
		// loops and sets the carousel 3d properties
		function looper()
		{
			addX += mouseX
			TweenMax.to( carousel, 1, { rotationY:addX, rotationX:mouseY, ease:Quint.easeOut } )
			TweenMax.set( carousel, {z:mouseZ } )
			fps.text( 'Framerate: ' + counter.tick() + '/60 FPS' )	
		}
		
		function getRandomInt( $n )
		{
			return Math.floor((Math.random()*$n)+1);	
		}
Done


Nola Arney

Nola Arney is a full stack web developer who has worked at companies of various shapes and sizes, and with technologies just as diverse. Her ambition for development is only matched by his desire to find the perfect meme for every occasion.